Contributors: Daniel, David, Jon
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We followed up with some gentle holidaying in Tokaido plus the expansion. It was a pleasant game as always - I built a massive lead during the game with my bargain-hunting shopper monk, but in the final counting Tom Juan had leveraged the end-game scoring mechanisms from the expansion content to rapidly catch up. It all ended in a narrow one point victory for me with Tomtoo caught dawdling on the scenic route.
Tom Juan then insisted that we suffer through Romans Please go Away, finshing up with a full game (gasp) of Council of Verona.
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After that was a quick game of Sushi Go, James B kindly picked me up a copy of this from the bring and buy at the expo as he knew I enjoyed playing it at the club. Nothing bad to say about it, it's quick fun and I love the art work. I'm interested in what Sushi Go Party! will add when it's released.
To finish the evening was a game of King of Tokyo, a fun enough roll and keep dice game with a monster theme. It plays fast enough that you don't realise that there's not much game here. It was the copy I picked up last week in a charity shop in new condition for £10.
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Jon ignored his usual tactic of taking as few bonds as possible, and spent the first few turns racking up huge debts to ensure that he did not get hemmed in.
Neil decided that Spain and Portugal were lovely places to stay at this time of year and spent the whole game without coming out of that area. He also never delivered a cube more than two links. He also came last.
Noel was also largely uncontested as he built up into Europe and down into Italy, picking up a couple of major line bonuses on the way. Phil build down out of Russia into Europe as well as going into Turkey. He nearly ruined Jon's plan of completing the most valuable major line bonus from Paris to Constantinople, but John was able to take out yet more bonds to just get there first. Paul was trying his hardest to interfere with everyone's plans!
Jon had managed to get the city of Prague all to himself after taking a card which refused entry to any other players-he then added a number of cubes leaving him with several four point deliveries in the last round of the game. As the game concluded Jon was ahead on the points track but when the penalty for bonds was counted up Noel had sneaked a victory by two points. Phil and Paul weren't that far behind. Neil was still topping up his tan and enjoying the sangria...
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Phil and Paul made good use of abilities that allowed them to choose from two terrain cards, whilst Jon had a good selection of bonus tiles, allowing him to manipulate settlement placement as well as adding extra ones. Jon brought the game to an end and had managed to score good points in most of the 4 scoring categories. This was enough for the victory. This game plays out so differently each time, I'm sure it's not going to grow old any time soon.
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