Wednesday, 10 December 2014
The Mystery of the Mysteriumless Evening
This is almost the only Wednesday in the year when I’m guaranteed not to attend the London Apprentice and play games, as Big Tree Night in Shepperton calls for some local participation, so along for some carol singing and street food I went leaving the fun of board games to everyone else.
Of course it gives the games players that did turn up the chance to write their own reports, but when they don’t exercise this right I’m left with no option but to create fiction.
I’ll include all the facts I’ve been given and employ my piecing together skills, finely honed from last week’s Mysterium, to fill in the blanks. Forgive me if I’m a little off the mark. Make up your own minds what was made up.
Players: Neil, Tom, Tom II, Jim, Gareth, Arturo, Philip, Jon, Andy, James and Natasha
The first was a battle between Philips seemingly random strategy and Tom’s ‘It’s my new game’ keenness, with Philip proving not to be so random and taking the honours with lots of orange cards.
The second was played with a little more known about the new phase, and so Natasha battled with Andy for victory. It ended up being a dead heat, a wholly unsatisfactory result for Natasha who ‘did a Jon’ and delved into the rule book to unearth a rule that simply wash;t there in the first time of reading, but that no one could argue against and therefore he took the game, if not the award for good grace.
Takamatsu (thank you Neil)
As tutor I let the boys see how the game works by taking a couple of early home runs and quickly reached a score 10, half way to victory! Jim cottoned on pretty quickly despite me stuffing him with a -2 card and was hot on my heels.
As frequently happens when you're nearing old age you start working no end of plans out based on your usual colour of preference, purple. Except that Tom II was playing that, except that I forgot that too and thought I was stymieing Jim who I believed was scoring well by now. Oh dear!
As it was the boys picked up all five 'blind' scoring cards between them and so I knew that I had to push on. Unfortunately, by this time the samurai were getting too well connected and being able to move them where you wish became very tricky. I did manage to get another -2 score card into the arms of Tom II, once I'd realised that he was playing purple although we then realised he was already on 15 points and had won the game the round earlier. Well played sir!
Castles of Mad King Ludwig (thanks Jon)
The details of the game are lost to the mists of time, but the highlights were:
- Jim putting together some very impressive combos of rooms, allowing him to build several in a turn
- Tom building a highly compact castle, that was probably very efficient to live in
- Neil moaning that Jon was constantly taking the rooms that he wanted
- Jon having the ugliest castle ever constructed, and failing to pay attention to any of the scoring bonuses on offer
Once the final scoring had begun, Jim swept into an impressive lead, having scored heavily with the 'downstairs rooms' bonuses. However, to everyone's surprise (including his own) Jon's focus on his personal bonus cards had paid off, scoring a large amount for square rooms, large square rooms, and sleeping rooms, which allowed him to pip Tom by a few points for the victory.
The game finished in 90 minutes, and was a really enjoyable experience. This could well see a few more plays at IBG in the future....
Scores: Jon 108, Jim 100, Tom 96, Neil 78
Zhanguo (thank you James)