Jon won; James was ground into the French dirt.
More players had now arrived so we started some short games. Scott and I paired off for Race for the Galaxy (see below) and the others turned to Botswana (thanks Jon)
In the second game, James cleaned up on zebras, having the 0 and 5 in his hand, which enabled him to score big, although the other players were quite close in scores.
Emma 29; James 20; Jon 17; Keith 7
James 21; Keith 18; Emma 14; Jon 11; Shirief 11
Meanwhile, at about the same time on a table quite close…
Race for the Galaxy
We both Explore-Settled on the first turn. I put down abandoned Alien Uplift Camp, Scott put down virtually the same card but with Alien bonus instead of Genes bonus. The game continued with my going for early Prestige (Imperium Invasion Fleet, Alien Booby Trap) and Scott getting a firm cards lead by trading, soon leading to him picking up the discard goal. We tied for the Aliens goal as I put down Alien Rosetta Stone World and eventually Hidden fortress allowed me to get the military goal
No one called produce the whole game, so my Malevolent Lifeforms just sulked in a corner. Alien Tech Instituted helped me a little but by then Scott had Imperium Lords in play and was able to develop his 12th card, taking the Developments goal in the bargain
Scott 63, Philip 44
While most of the crowd gravitated to the Adventurers, me and Scott and Shirief played a filler, waiting for Gareth and Andy.
I, with the 3,4 and 5 in Leopards, collected Leopards and (when the Leopards had run out) Zebras. Shirief collected Lions, Elephants and Rhinos and so did Scott though he favoured the Elephants against the Rhinos which worked out well for the final play of the game, a 0 on the Rhinos. I was glad not to be forced to play my last card (a 0 on the Zebras).
Philip 37 Scott 32 Shirief 21
Back on the Adventurers table (Thanks Keith)
This time Keith decided to discard any notions of subtlety and sent his adventurer straight for the biggest treasure. After a quick look at the rune cards he was off across the lava pit. Quite a gamble given that he had only seen three of the cards, leaving a 36% chance that he would be dumped into the boiling lava. But, this time he was lucky and raced across the lava pit collecting treasure along the way.
While Keith fumbled several attempts at the main treasure James and Dan collected the four minor treasures and Emma cleaned up the remaining treasure in the lava pit. Jon dithered for a round, then decided that Keith's plan had some merit and joined him at the main treasure, only to see Keith snatch the treasure and rush off towards the exit.
While Keith ran for the exit, the others searched the river and found a multitude of small treasures. Unfortunately, Emma found her handbag full of gold bars a little too heavy and was forced to discard a few while clambering out of the river.
Even with their lengthy swim, all of the adventurers reached the exit well ahead of the boulder, giving the unusual result that no adventurers were puréed, none were immolated and nobody plummeted to their doom. Quite disappointing really.
Final scores: Keith 28, Dan 26, Emma 22, Jon 13, James 11.
Andy and Gareth had now arrived, as well as Johan. The six of us split into 2 groups of three, Andy, me and Shirief playing Agricola and the others Puerto Rico.
Food is always tight in the three player game and the sheep arriving in turn 4 didn’t help anyone. Andy’s Charcoal burner was the only major source of extra food, although my Boar breeding allowed me to survive the first harvest (with extra Clay from Resource Seller I could buy a Cooking Hearth for that crucial 1 extra food). Subsequent harvests continued to be tight, the worst moment being the third Harvest when Shirief, who had mistakenly thought fireplaces were made of wood, found he was 1 food short. Shortly after this point I invested in a Basket Maker’s Workshop, allowing me to eat Reeds, and Andy, who had a fireplace, also built a Clay Oven. Shirief played the Cooking Hearth minor improvement and no one went short of food thereafter.
Wood was not a problem. Andy had the Woodcutter as well as the Charcoal Burner, Shirief had the Forester (the only occupation he played) and I had the Wood Collector. We were all able to Fence quite a large area and expand our houses.
There was enough Clay (partly helped by my Resource Seller) for everyone to build a Cooking improvement or two and for me and Shirief to renovate. Andy had the Conservator but didn’t get round to playing it and stayed with a Wooden hut.
I had plenty of Reeds thanks to a combination of Thatcher and Reed Pond. I could easily afford a Lasso, which give me a vital tempo advantage in the last third of the game, and I was even able to eat my spare Reeds with the afore-mentioned Basket Maker’s Workshop. The other too fought for the remaining Reed and lacked enough to build the full five rooms.
I took the greater part of the Stone, building the Well on the penultimate turn. Family Growth appeared as late as possible and only I went up to 5 family members, Andy and Shirief reaching four. Andy had a fair Grain engine and plowed 5 fields, while Shirief and I only managed two or three. I had plenty of Vegetables and one cow and one sheep, Andy and Shirief had sheep but not cows and none of us had wild boar at the end despite the Boar Breeding card being in play.
Philip 40 Andy 26 Shirief 11.
The game of Puerto Rico on the other table hasn’t written a session report, but apparently Johan gave a lot of good advice to Tonio…
Tonio 47 Gareth 43 Scott 40 Johan 35.
Puerto Rico gave way, almost by anagram, to Perudo. (Thanks again Jon)
Felix is a lightweight game by Friedemann Freise about auctioning sets of cats.