December, when
frosts chill us to the bone, ghost stories become rampant and the excesses of
food and drink are to the fore. Out on the damp street a lone Frenchman is
making his way to the Apprentice, a car pulls over, ‘excuse-moi monsieur!’, and
he’s in the warmth of the vehicle, but not for long. He climbs out by the
Thames and looks up into the first floor windows. It is then he is struck dumb.
His eyes widen in fear and uncontrollable shivering envelopes him. He has seen ‘the
strangers’, they are led by a mysterious German, Stefan Seagal who is ruled by
the Mayan Calendar. From the ground floor up the realm is doomed, like the
fantastical dominion of Discworld, full of characters like the hideous
hunchback from his home country capital. He will stay here for several hours,
and eventually, maybe, they will let him go…
The Frenchman;
Michel
The lumberjack;
Woody
The outbacker;
Paul A
The tartan army;
Scott
The easy rider;
Keith
The hunchback,
with some slippage round the front; Neil
The wicker man;
James
The historical
monolith; Philip
The mad doctor;
Noel
The mad doctor’s
madder associate; Leon
The one they call
the architect; Gareth
The latecomer; Mary
The hound of the
latecomer; Chris
We started with a quick round of this trick taking card game. My hand contained
1 trump (Red), a long blue suit with some high blue cards, and short suits
elsewhere. Following my usual inclination and given my blue winners could
easily be trumped, I picked the Saboteur. The bidding was fairly conservative,
with several seals left in the middle of the table and nobody taking a white or
a blue seal.
This made my job fairly easy as people quickly found themselves taking tricks they hadn’t bid for and thus black seals. I ruffed a purple early, led a low blue, and watched it go round. Later I won a trick in yellow and repeated the process. Keith had the best trumps and handily won the red tricks he had bid for, while others struggled. At the end of the day there were four or five black seals out, fairly evenly distributed, making me ahead on points. We stopped playing then as other players had turned up. Unfortunately I don’t have the exact scores- nor do I remember exactly who was playing!
Discworld:
Ankh-Morpork (Collector's Edition, with poster no less!)
THE game of the
month – even if it’s only a two-week month – attracted a strong three of
Gareth, Philip and Neil. Strong in that we’d all played it before, not much
granted, but enough.
With our hidden
characteristics looking pretty similar from my early viewing of three of the unused
four characters it was eyes down for five areas of domination. Gareth picked up an early building costing a ‘wapping’
seventeen dollars, only for Philip to destroy it almost immediately. With them
two concentrating on revenge I thought I’d build away to victory. But, as ever,
gaining control of four areas is a piece of cake, a fluffy Victoria sponge one
at that, but – can you have two ‘buts’ in one sentence? – gaining the fifth,
and the holy grail of victory, is nigh on impossible. Round after round I could
set myself up with five, never six though, areas, only for it all to fall apart
due to some ridiculous twist of fate.
It was only later
we found out that Philip had been stopped in his tracks by a true freak of
play, well done Gareth! Philip had swapped his character for the fellow who
needed a presence in ten areas… and he sat there comfortably but for a last
second gamble from Gareth who, to be fair, was still on the revenge track.
So, all the
characters came and went, spilling their evil throughout us, and Vimes had won…
but no, Vimes was the fourth man I hadn’t seen earlier… so, time to count the
points up. Bugger, fifteen point penalty for me on the back of an earlier loan
left unpaid. Despite having four buildings, pretty much for the majority of the
game, they were all cheap brothely ones and so victory went to Gareth. A good
close game, as ever, and all keen to play again next week.
(And no I haven’t
read any of the books, and nor am I likely to.)
Notre Dame
Joined by the
pallindromedary twins, Noel & Leon it was then off to Paris to see if we
could keep the rats at bay. Philip had somehow missed this game, and Leon was completely
new to the geek-world of games. Basically a worker placement game with your actions
determined by yourself and one other player each round. I’m sorry Gareth,
really I am, if I could have passed you anything better I would have done…
Noel was in
pretty determined mode and picked up additional workers to help him through.
Gareth followed suit while Philip and I started taking a shine to Victory
Points. Early on the rats were dozing somewhere and so several forgot just what
sort of impact they can have.
Some hefty carriage
movement from Noel and I saw VPs heading their way. Gareth profiteered at the
Cathedral – see, not every card I gave you was useless! Philip and Leon were
picking their way into the game by now. Just in time for the rats to come
bounding out. Leon and I got savaged by the little devils, all those precious
VPs being nibbled away. Philip also struggled for a couple of rounds and thus
the race for the line was handed over to Gareth and Noel.
It was tight, it
was close, it was Noel! How apt for this time of year I hear you say.
Scores; Noel 55, Gareth 54, Neil 38, Philip 28, Leon 16
No comments:
Post a Comment