Players: Ian, Barrie, Philip, Gareth, Iain, Russ, Jon, James, Niko, Tonio
Attendance was in double figures again this week, and for the first time we were able to have 3 games going at once. After last week’s lack of finished games we went from the sublime to the ridiculous - there were 10 completed this week! So, without further ado, here goes…..
For Sale

James and Barrie managed to pick up a couple of the high-value properties, with a few bids going through the roof. In the second phase, Jon found himself the recipient of both zero value cheques (one of which he traded for the “12” property), although he still avoided last place.
For the second time running, this game produced a tie, with only 2 points separating the first 3, and the last 3 places. As a relative newcomer, Niko did the decent thing and helped Gareth avoid another last place.
James 48; Barrie 48; Philip 46; Jon 38; Gareth 37; Niko 36
By now, everyone else had turned up, so we split into 3 groups to play –
Small World
The first conflict took place after Niko had used his Diplomat power with James, and therefore attacked Gareth, who responded with some Stout Sorcerors. Jon’s Dragon-Master Skeletons then waded in and evicted the Sorcerors quite quickly, necessitating Gareth bringing on his 3rd race – the Seafaring Humans.
Whilst this was going on, James’ Giants and Underworld Orcs were happily raking in multiple points each turn, which helped to paint a nice fat target on his back. Niko had brought on some Ghouls (or ‘Girls’ as he preferred to call them) and then quickly declined them to adopt some Mounted Amazons (or ‘real girls’) to blitz through James’ Orcs in double-quick time, and score an impressive 16 points in one round.
Some final races were introduced to mop up a few late points, and it was generally felt that James had triumphed, until the scores were totted up and it was found that Jon had just pipped him to the post, with Niko again graciously preventing Gareth from propping up the rest.
Jon 88; James 83; Gareth 78; Niko 77
Stone Age (thanks to Philip for info on this one)

Luck seemed pretty even between the 3 players with the dice, although Philip had the good fortune to pick up the 7th culture with his bonus card pick (Ian had bought up both copies of Pottery, so he couldn’t get the full 8). These 7 cultures (worth 49 points) turned out to be to be decisive in Philip’s winning score, though 30 points from shamen didn’t hurt any.
13 points between first and last is pretty close though, so the 2 newbies certainly held their own. (This game was played with face up cards, as per Philip’s usual method of play...more on that later...)
Philip 181; Ian 175; Russ 168
Loco! (thanks to Barrie for info on these 3 games)

Iain 3; Tonio 2; Barrie 2
Loco!

After such a "marvelous” first game, the second one had to be better (and longer), and it was, although strangely with exactly the same result as the first – Iain winning with Barrie and Tonio tying for second place.
Iain 34; Barrie 29; Tonio 29
This group felt it was time to move on - so they did to -
Ticket to Ride: The Card Game

Same players, same table, different card game. After very apologetically showing the other players the ropes, and being asked if he could sing (?!), Tonio led a cool game of this mixed review classic.
Barrie seemed to sort of miss the point and failed to keep his route cards in his hand, or for that matter, bothered checking them, leaving his traveling fate in no-ones hands in particular. Ian and Tonio did rather better, and in the final summing up the scores were (unsurprisingly) -
Iain 123; Tonio 104; Barrie 55
Stone Age (main info from Philip, with 'help' from Barrie)

Philip maxed out with 10 tribes-people but spent much time feeding them and although he was collecting hut multipliers, he unfortunately built less huts than anyone else. He claims that having face down cards meant that he inadvertently collected the wrong type of civilization cards, including one on the last turn which actually decreased his overall points total! (Hmm…sounds like the type of excuse that one of his opponents might make…)
Ian had a fairly high food level and a few extra people, as well as several huts, allowing him to finish ahead of Philip and only a few points behind Barrie. Gareth however was the runaway winner, with a collection of tool multipliers accompanying his excellent score for huts (and not having Niko playing the same game and making him look good).
Gareth 145; Barrie 120; Ian 112; Philip 110
Dice Town

As the game progressed, it became obvious that James was constantly picking Jon to steal cards from, and it turned out that he was still sore at Jon for identifying him as a target in Small World! (Note to all IBG’ers – don’t get on the wrong side of James early in the evening…)
Jon ran out of money early on, which really limits your options, whilst James collected a vault-full of the stuff. He also seemed to spend most of the game as Sheriff – seemingly enjoying the temporary power that this imbued him with.
It was also discovered during this game that Russ appears to lack the fine motor skills to successfully roll 5 dice from a small cup without spraying them all over the table and floor. (It’s just a good job that his day job doesn’t rely on good manual dexterity in order to prevent him killing people……oh - he’s an anaesthetist….) For some reason, that reminds me of an old Bill Cosby skit....
Anyway, James’ vast wad helped earn him the win, ending with nearly twice as many points as Jon.
James 35; Russ 28; Iain 26; Jon 20
No-one else had finished their games, so there was just enough time for the ‘Dice Towners’ to squeeze in one final game of –
High Society

Iain was spending money like it was going out of fashion, and needed to reminded of the rule about the poorest player being eliminated at the end (to no avail). Everything else was quite tight, and despite Jon picking up a “x2” for only $14,000 at the end, James still had enough points to win his 3rd game of the evening – a worthy achievement indeed.
James 20 ($29k); Jon 16 ($44k); Russ 8 ($34k); Ian 12 ($23k)
Small World (thanks Tonio)
Consequently, the result was a bit one-sided, but Tonio was keen to try the game again – and he’ll undoubtedly get the chance on another evening at the Apprentice.
Niko 112; Tonio 72
And that, as they say, was that. A veritable feast of gaming (and dice-rolling), where James showed his competitive side, Tonio was the all-round nice guy, and Gareth actually won a game!
See you all, same time, same place, next week....
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Really good night. Thanks for the write up.
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